## Character Creation: Abilities

#### Point Buy

If using the point buy system to determine ability scores, the Player’s Handbook specifies 27 points to spend. **For Andrissar, use 31 points.** As well, please observe the following point costs table.

Ability Score | Point Cost |

3 | -11 |

4 | -8 |

5 | -5 |

6 | -3 |

7 | -1 |

8 | 0 |

9 | 1 |

10 | 2 |

11 | 3 |

12 | 4 |

13 | 5 |

14 | 7 |

15 | 9 |

16 | 12 |

17 | 15 |

18 | 19 |

#### Rolling

If rolling for abilities, use the ‘heroic’ method:

- 4d6, drop the lowest die
- The total of all six abilities must add up to 71 or more

## Character Creation: Hit Points

#### Method A

At first level, characters receive the maximum roll on their hit die. For every level, please observe the minimums per type of die in the table below. If you roll less than the minimum, you can re-roll or, if you’re impatient, use the minimum.

#### Method B

This is essentially the same as the method above with re-rolling, but minus the hassle of re-rolling thanks to math.

(sides of die / 2) + (result or roll / 2)

So, for example, with a d10 that would be 5 + (1d10 / 2). The table below has them spelled out.

Die Type | Minimum Roll | Formula |

d4 | 2 | 2 + (1d4 / 2) |

d6 | 4 | 3 + (1d6 / 2) |

d8 | 5 | 4 + (1d8 / 2) |

d10 | 6 | 5 + (1d10 / 2) |

d12 | 7 | 6 + (1d12 / 2) |

### Header Image Credit

A hooded character camping by a fire in the woods, sitting on a log (from https://www.gmbinder.com/share/-LDGMudexbljdY3Ys7B6)